Elements is a beautiful, 3rd-person, open-world adventure game about two siblings fulfilling their destiny. Go in search of 8 elemental stones to uncover magic and mystery. And restore balance to the Elemental world and ours.
Immediate Closed Alpha Access. PC (Steam) Early Access 2026. Consoles 2027. Digital items only.
Latest Updates from Our Project:
The Companion & Over 3000 Backers!
over 3 years ago
– Sat, Feb 18, 2023 at 12:37:07 PM
First off, we are over 3000 Backers now! And I have a feeling we might hit the next Stretch Goal this weekend. Thank you all so much for the support.
I wanted to introduce you to the Companion. The Companion will travel with you (hidden unless needed) and help you decipher ancient text, give you more information about a specific location, or hints to a puzzle. You can think of the Companion as a guide.
For those of you who don't like hints, don't worry. In Elements we are trying to give the player as many options as possible. The frequency of hints will be tied to the difficulty level and also something you can change in the options menu.
We don't want to spoil any of the story of Elements, so that is all we will say about the Companion for now. We can't wait for you to get your hands on the game so you can experience more of the story first hand. I hope you are having an amazing weekend! Thank you so much for the support 🙏
Almost 3000 Backers!! Fire Village Work in Progress
over 3 years ago
– Fri, Feb 17, 2023 at 11:23:47 AM
We are so close to 3000 Backers! We are humbled to have all of you here and excited about the game. I wanted to show off some of the custom assets for one of the villages in the Fire Biome. Starting with some concept art and showing how it is being implemented in-game.
building concepts
food and cooking props
Fire village props
Fire Biome vegetation
The layout for this village is still very rough, but I wanted to share some progress and see how the assets were fitting together. And how cute is that stuffed animal? Please let us know if you have any feedback about the assets and what else you think might fit in this Fire village. Thank you all for your support! And for sharing the project with friends and family. Have an awesome weekend you amazing people! ❤
Frotles :)
over 3 years ago
– Thu, Feb 16, 2023 at 07:31:28 PM
I wanted to show some more progress from one of our concepts. We are calling these guys Frotles. Frog + Turtle = Frotle. They will be present in the Light, Water, Nature, and Fire Biomes. There are 5 types, Big Brutes, Casters, Melee, Archers, and Grenadiers. They will all behave differently and offer different challenges.
Nature Frotle concept art
Finish Frotle Model
The Frotles are being rigged now and we are very excited to almost have these guys in the game soon! We will keep you updated on their progress. Thank you to everyone who has supported us. We are very excited to have you along on our journey.
Fire Axe and Special Abilities
over 3 years ago
– Thu, Feb 16, 2023 at 08:07:24 AM
I just wanted to post a quick update showing the new One Handed Fire Axe in action! I'm super happy with how it turned out. This is also the Rare version of the weapon, we still have Epic, Legendary and Mythic! Each weapon type will have its own special abilities and they will also change based on the Element you are using. So the One handed Nature Axe will have a slightly different ability than the Fire version.
What do you think of this ability and what other abilities would you suggest for this or other weapons? I know God of War has a cool system for weapon abilities. What games are your favorite abilities from?
Thank you all so much for the support. I hope you all have an amazing day!
750% Funded and 2800 Backers Strong! New Stretch Goals
over 3 years ago
– Wed, Feb 15, 2023 at 07:27:11 PM
We are now over 750% funded and have a community of over 2800 backers. This is amazing! Thank you so much for the support. We just unlocked another Stretch Goal! We will be adding the Scythe Weapon to Elements. This will include a new animation move set, new special abilities and of course a Mythic version of each Scythe. Speaking of Mythic, we just posted two new Stretch Goals.
Mythic Armor Tier
We will add another last tier of armor for all of the armor pieces. Mythic Armor will be much harder to find but will offer additional perks and power.
Custom Fox NPC
We will create a Custom Fox NPC that will exist in the game. They will live in certain biomes in Elemythia and populate certain villages within the game. You will be able to interact with them as vendors, blacksmiths, and other merchants and help them with quests.
We are super excited about these new Stretch Goals and wanted to thank the community for all the suggestions and feedback. We polled the Discord asking which Stretch Goals we should focus on and it really helped us decide. What other Stretch Goals would you suggest when we crush these new ones?
Thank you so much to everyone who has supported the Kickstarter so far. This is beyond our expectations. And if you are new here. Welcome :) ❤
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